Codename: Gordon is a 2D side scrolling fan project based on the Half Life universe and programmed in Flash. In this fast, flash-based plat former, you assume the role of Gordon Freeman and travel through six chapters inspired by the environment in Half Life 2. All the familiar weapons and enemies are present: crowbars, pistols, grenades, the SMG, a manipulator gun, headcrabs, zombies, the infamous G-man... the game even includes a fully functional buggy.
The game's controls resemble a 3D shooter. You use the keys to move and the mouse to aim (similar to Abuse), there are medic and HEV recharge stations and even the weapon selection boxes feel as if you're playing the real 3D game. Furthermore, it also features a high score system with network support and a bunch of funny secrets.
Gabe Newell, in an interview with HomeLAN, said that the original plan was to release Codename: Gordon on April 1st (April Fool's Day) with a message saying, "Due to tremendous pressure from the gaming community to ship Half-Life 2, we looked long and hard at the game to see if there was anything we could cut that would let us ship sooner. It looked like if we cut the third dimension, we'd be all set, so after five years in development, Valve and Nuclearvision proudly present Half-Life 2D." Yeah Right!
|Released:||May 18, 2004|
Download: Codename: Gordon (ed2k link)